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Uses and Gratifications theory

 Uses and Gratifications theory

The uses and gratifications theory assumes audiences actively seek out media to satisfy individual needs.


2 types of audiences

Passive- consuming the media, without interpreting it in any way or making any opinions,

Active-audiences do actively consume media texts, they form opinions and make interpretations.


How/why do we consume media?

Personal identity

Finding reinforcement for personal values

Finding models of behaviour

Identifying with valued others (in the media)

Gaining insight into ones self

Information

Finding out about relevant events and conditions in immediate surrounding, society and in the world.

Seeking advice on practical matters or opinion and decision choices.

Satisfying curiosity and general interest

Learning, self education

Gaining a sense of security through knowledge

Entertainment

Escapism, or being diverted, from problems.

Relaxing

Filling time

Emotional release exp. playing graphic and violent video games to control the individuals anger 

Sexual gratification 

Social interaction (personal relationships)

Gaining insight into circumstances of others, social  empathy exp. soap storylines

Identifying with others and gaining a sense of belonging

Finding a basis for conversation and social interaction

Having a substitute for real life companionship

Helping to carry out social roles exp. should you be following covid rules?

Enabling one to connect with family friends and society

PIES


NRS social grade





Grime moodboard





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